Adding vectors to find the resultant is an important skill in physics.
Therefore, understanding the concept is important to do well in physics.
Let's say you are pushing your friend and it requires an effort of 100 pounds.
Your friend is not as strong as you are, so he is applying a force of 50 pounds.
I illustrate this situation with the two vectors below:
You are the blue vector and your friend is the green vector.
Both vectors look like rays. Indeed, a vector is a directed line segment.
I purposely made the blue vector twice as big as the green one.
Do you know why? It is because the force you are applying is twice as big as your friend.
Both vectors give you two quantities. These quantities are the force and the directions
You already know what the force is for you and your friend. Now you can clearly see that the direction of the force is toward the other person.
Many quantities in real life will require both magnitude and the direction. We call these quantities vector quantities.
When quantities can only be specified by their magnitude, we call then scalar.
For example, 20 kg of sugar going east make no sense since we don't need to know the direction at all
It makes sense then to specify 20 kg of sugar only with the magnitude that is 20 kg.
However, driving east on the highway with a speed of 60 miles per hour makes perfect sense.
It is a vector quantity with a magnitude of 60 miles per hour and a direction of east.
What is the resultant of you pushing your friend? It may make sense to you that since your force is stronger, your friend will move in the same direction that you are moving.
The net force you will be moving him with is 50 pounds.
If you and your friend join forces to push a car, notice this time that both arrows are pointing in the same direction. The force is now bigger and it is 150 pounds.
Adding vectors when the directed segments are not parallel is not very much different than when they are parallel.
You may have noticed that the initial point of the vector in green was always put at the terminal point of the vector in blue.
We do the same thing when the vectors are not parallel.
For example, add the following vectors:
You get can add like this
You could also use the parallelogram rule.
Subtracting vectors is just like adding vectors. Say you want to do
A - B
A - B = A + -B
-B is the opposite of B. Both vectors have the same length, but they have opposite directions.
The figure below shows A - B.
A is the blue vector. B is the green vector pointing upward.
The vector pointing downward is the opposite of B.
A - B is the resultant vector shown in red.